Dysnomia Games Game design, problem solving, graphics and audio


Project Offset Blind Giant – YouTube

I'm glad I didn't know about this before it was cancelled, it would have broken my heart even more :)

Project Offset Blind Giant - YouTube.


Object Models in Component Entity Systems

The main approach I'm currently playing with in Component Entity Systems (CES) is Components systems (ComponentType) handle functionality and instantiation.  Components themselves wrap functionality around data in the ComponentType pool.

The question I'm often asking myself:

are there any advantages to storing all Entity data in one place? (effectively building a custom dynamic object model on top of C++)


Atomontage voxel engine

The DataRealms Blog (creators of Cortex Command) pointed me toward a one-man voxel engine project called Atomontage - check this video first and we'll catch up afterwards